Game Jams

BotBot is Root

2023 - Programming & Machine Learning

This may seem like a simple experience, but there are two fundamental and major pieces of technology at work under the hood - wave function collapse and machine learning. Wave function collapse is used to generate large randomized maps containing predictable types of patterns drawn from significantly smaller sample maps. This enabled us to train a machine learning algorithm to seek out patterns in the generated tile set based on user inputs for tile desirability.

 

 

Smashed!

2020 - Programming & Air Console Integration

Smashed is a local multiplayer party game implemented with Air Console where players see smashed objects repairing themselves and attempt to guess what the objects are. The faster you guess, the more points you get!

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Super Secret Switchboard

2018 - Programming & Shaders

Join the spy trade in Super Secret Switchboard, a virtual reality game that puts you in charge of a global communications operation. Monitor calls from field agents and route them to other operators in this fast-paced game by picking up and plugging wires into early 20th Century communications equipment. Listen to your agents, check the codes, and route the call to the right locations around the world to keep your organization ahead of the competition. Make mistakes and you may compromise your agents, your job, and maybe even your life!

 

 

Zen

2016 - Programming & Particles


Zen is a relaxing VR application that puts the player in a Shinto temple. Enjoy a meditative and ritualistically inspired experience. This game was made in Unity utilizing the Project Tango sdk, with Substance Generated textures.

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Dedveyt

2015 - Programming & Design


Physics based, Kafkaesque, obstacle avoidance game. The world is destroyed in a nuclear war, and a Russian Cosmonaut on the ISS, Captain Kazimir Staleninbogotovskyputinovich, must find a way to survive, dragging an inept American Astronaut, Lieutenant Percy Pennington (P.P.), along for the ride. The player must fling the deadweight Lieutenant to move around the space station, avoiding hazards and trying to reach the shuttle bay.